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Introduction
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Classroom Contents
Building Machines that Learn and Think Like People
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- 1 Introduction
- 2 Computational Neuroscience
- 3 Biology and AI
- 4 Learning from the brain
- 5 Humanlevel AI
- 6 Humanlike AI
- 7 I learned Atari games
- 8 Three questions
- 9 Five key ingredients
- 10 Intuitive theories
- 11 Examples
- 12 developmentally
- 13 intuitive physics
- 14 intuitive psychology
- 15 compositionality
- 16 benefits
- 17 Montezumas Revenge
- 18 Learning to Learn
- 19 Causality
- 20 Caption Generation
- 21 Full Circle
- 22 Psychology in AI
- 23 Applications
- 24 Biological plausibility
- 25 Cognitive plausibility