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Classroom Contents
Building Businesses in VR - A Guide to Shipping on Oculus Quest - Unite Now 2020
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- 1 Intro
- 2 Overview
- 3 Quest outcomes
- 4 My background
- 5 What I learned
- 6 How ecosystems work
- 7 Ecosystem
- 8 Quality
- 9 Diversity
- 10 Concept Approval
- 11 Oculus Developer Program
- 12 Rejections
- 13 New way to distribute
- 14 Patterns for success
- 15 Genres
- 16 Underrepresented genres
- 17 Fitness Productivity Leisure Learning
- 18 The Quest Audience
- 19 Story Seekers
- 20 Hand tracking
- 21 Depth length and polish
- 22 Developer resources