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Classroom Contents
Tips for Promoting Safe Video Game and Digital Media Use Habits - Blum Center Program
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- 1 Introduction
- 2 Guest Speaker
- 3 Anxiety and Depression
- 4 Video Games
- 5 Sleep
- 6 Ill catch up on weekends
- 7 Setting limits and expectations
- 8 How long is enough
- 9 Monitoring
- 10 A Warning
- 11 Questions
- 12 Research
- 13 Start Early
- 14 Current Data
- 15 Personality Traits
- 16 Factors Associated with Media Use Habits
- 17 Final Thoughts
- 18 Resources
- 19 Outro