Completed
Resizing our UV islands to have the same texel density using TexTools plugin
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Classroom Contents
Blender Beginners Tutorial - Modeling & Unwrapping a Game Ready Flashbang
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- 1 Intro
- 2 Loop Tools
- 3 Modifier List Plugin
- 4 Creating spirals with Extra Objects
- 5 Adding Text to our grenade
- 6 Making highpoly geometry using Bevel weights
- 7 Naming Conventions for our later bake
- 8 Adding materials for our Color ID Mask
- 9 Unwrapping
- 10 Resizing our UV islands to have the same texel density using TexTools plugin
- 11 Smoothing by UV Islands using TexTools plugin
- 12 Exporting our finished low and highpoly geometry