Custom Rigify Rigs in Blender 4.0 - Theory and Practice - Part 6-2

Custom Rigify Rigs in Blender 4.0 - Theory and Practice - Part 6-2

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Adding a Leg

5 of 19

5 of 19

Adding a Leg

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Custom Rigify Rigs in Blender 4.0 - Theory and Practice - Part 6-2

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  1. 1 Custom Rigify rigs Practice
  2. 2 Model Overview
  3. 3 Metarig from Scratch
  4. 4 Adding a Spine
  5. 5 Adding a Leg
  6. 6 Adding an Arm
  7. 7 Adding a Shoulder
  8. 8 Adding a Head
  9. 9 Adding a Tentacle
  10. 10 Adding a Tail
  11. 11 Adding Ears
  12. 12 Adding the Palm & Fingers
  13. 13 Adding a Face optional
  14. 14 Prenting the Rig Types
  15. 15 Troubleshooting: Connect Chain
  16. 16 Troubleshooting: Missing Rig Types
  17. 17 Rig Test
  18. 18 Leg Type
  19. 19 Tentacle Controls

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