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- Guard Emitter Object
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Classroom Contents
Blender 4.0 Beginner Tutorial - Fantasy Sword in Stone Project - Part 3
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- 1 - Part 3 Overview
- 2 - Sword Quality Check
- 3 - Outliner
- 4 - Parent and Child
- 5 - Animation Tab
- 6 - Camera Composition
- 7 - Downloads
- 8 - Rock Kit
- 9 - Rock Layout
- 10 - Background Mesh
- 11 - Geometry Nodes Panel
- 12 - Geometry Nodes How To Use
- 13 - Geometry Nodes Network
- 14 - Geometry Nodes Rocks
- 15 - Geometry Nodes Ground
- 16 - Lighting Point A to Point B
- 17 - Render Preview
- 18 - Most Important Light Properties
- 19 - Rim Light
- 20 - Key Light
- 21 - Volumetrics
- 22 - Light Rays
- 23 - HDRI
- 24 - Exterior Lighting
- 25 - Compositor
- 26 - Compositing Network
- 27 - Quality Settings
- 28 - Lazy Nodes
- 29 - Lightning Emitter Objects
- 30 - Guard Emitter Object
- 31 - Emitter Objects Network
- 32 - Lightning Settings
- 33 - Lightning Pommel
- 34 - Camera Animation
- 35 - Render Animation
- 36 - Mixamo
- 37 - Character Import
- 38 - Camera Animation 2
- 39 - Render Animation 2
- 40 - Final Tip