Blender 4.0 Beginner Tutorial - Fantasy Sword in Stone Project - Part 3

Blender 4.0 Beginner Tutorial - Fantasy Sword in Stone Project - Part 3

CG Fast Track via YouTube Direct link

- Guard Emitter Object

30 of 40

30 of 40

- Guard Emitter Object

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Blender 4.0 Beginner Tutorial - Fantasy Sword in Stone Project - Part 3

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  1. 1 - Part 3 Overview
  2. 2 - Sword Quality Check
  3. 3 - Outliner
  4. 4 - Parent and Child
  5. 5 - Animation Tab
  6. 6 - Camera Composition
  7. 7 - Downloads
  8. 8 - Rock Kit
  9. 9 - Rock Layout
  10. 10 - Background Mesh
  11. 11 - Geometry Nodes Panel
  12. 12 - Geometry Nodes How To Use
  13. 13 - Geometry Nodes Network
  14. 14 - Geometry Nodes Rocks
  15. 15 - Geometry Nodes Ground
  16. 16 - Lighting Point A to Point B
  17. 17 - Render Preview
  18. 18 - Most Important Light Properties
  19. 19 - Rim Light
  20. 20 - Key Light
  21. 21 - Volumetrics
  22. 22 - Light Rays
  23. 23 - HDRI
  24. 24 - Exterior Lighting
  25. 25 - Compositor
  26. 26 - Compositing Network
  27. 27 - Quality Settings
  28. 28 - Lazy Nodes
  29. 29 - Lightning Emitter Objects
  30. 30 - Guard Emitter Object
  31. 31 - Emitter Objects Network
  32. 32 - Lightning Settings
  33. 33 - Lightning Pommel
  34. 34 - Camera Animation
  35. 35 - Render Animation
  36. 36 - Mixamo
  37. 37 - Character Import
  38. 38 - Camera Animation 2
  39. 39 - Render Animation 2
  40. 40 - Final Tip

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