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Control-Alt-Hack - White Hat Hacking for Fun & Profit
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- 1 Intro
- 2 THE REST OF THE LAB
- 3 A TYPICAL DAY IN THE LAB
- 4 CONTEXT
- 5 OUR KEY QUESTIONS
- 6 STRATEGY
- 7 WHY A PHYSICAL GAME
- 8 DIFFERENT TYPES OF GAMES
- 9 DEVELOPING MECHANICS
- 10 GAME MECHANICS
- 11 DELICIOUS CONTENTS
- 12 THE HACKER CARD
- 13 HACKER SKILLS
- 14 THE MISSION CARDS
- 15 THE ENTROPY CARDS
- 16 PUBLIC RELATIONS
- 17 KEY LEARNING OBJECTIVES
- 18 SOCIAL ENGINEERING
- 19 NONSTANDARD TARGET
- 20 UNUSUAL ATTACKS
- 21 HUMOR!
- 22 REFERENCES!
- 23 SECURITY JOKES
- 24 DEVELOPMENT OVERVIEW
- 25 CARD TOPICS
- 26 THE PROCESS
- 27 PLAYTESTING
- 28 WHAT WE DID
- 29 GETTING THE GAME
- 30 FREE COPIES
- 31 FUTURE GAME CONTENT
- 32 CONTROL-ALT HACK