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Classroom Contents
Top-Down City-Based Car Crime Game Development - Part 1
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- 1 Intro
- 2 Features
- 3 Project Setup
- 4 Cell Structure
- 5 Geometry
- 6 Roads
- 7 Graphics Engine Extension
- 8 Rendering Pipeline
- 9 Mesh Cube
- 10 Sprites
- 11 Map
- 12 Placing Roads
- 13 Mapping Roads
- 14 Rendering Buildings
- 15 Rendering Multiple Buildings
- 16 Building Height
- 17 Projection Matrix
- 18 Mouse Detection Code