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Back to Basics: RAII in C++ - Lecture
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- 1 Introduction
- 2 Agenda
- 3 Resource
- 4 Memory
- 5 Common Problems
- 6 Lock Mutex
- 7 Object Lifetimes
- 8 Lock Guard
- 9 Shared Pointer
- 10 Standed Unique Lock
- 11 Standed Thread
- 12 Resource loops
- 13 Unique pointer
- 14 Fopen and Fclose
- 15 Shared pointers
- 16 Default acquisition
- 17 Object copyable
- 18 Core guidelines
- 19 Questions