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Classroom Contents
Augmented Reality - The State of Play
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- 1 Intro
- 2 Why Augmented Reality
- 3 Metaverse
- 4 Augmented Reality
- 5 Vision Enhancement
- 6 Google Glasses
- 7 Benefits
- 8 Big Players
- 9 Hardware Vendors
- 10 Developers
- 11 History of Augmented Reality
- 12 Labels
- 13 First wave
- 14 Second wave
- 15 Collaboration
- 16 Microsoft Hololens
- 17 ARCADE
- 18 Leap Motion
- 19 Whats next
- 20 Wrap up