Artificial Intelligence

Artificial Intelligence

NPTEL-NOC IITM via YouTube Direct link

Implicit Quantifier Notation

84 of 95

84 of 95

Implicit Quantifier Notation

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Artificial Intelligence

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  1. 1 Prologue
  2. 2 The Winograd Schema Challenge
  3. 3 Introduction (2013 version)
  4. 4 Can Machines Think?
  5. 5 The Turing Test
  6. 6 Language and Thought
  7. 7 The Willing Suspension of Disbelief
  8. 8 Machines with Wheels and Gears
  9. 9 The Notion of Mind in Philosophy
  10. 10 Reasoning = Computation
  11. 11 Concepts and Categories
  12. 12 How did AI get its name?
  13. 13 The Chess Saga
  14. 14 A Brief History of AI
  15. 15 The Worlds in our Minds
  16. 16 Epiphemona in Computers
  17. 17 State Space Search
  18. 18 Domain Independent Algorithms
  19. 19 Deterministic Search
  20. 20 DFS and BFS
  21. 21 Comparing DFS and BFS
  22. 22 Depth First Iterative Deepening
  23. 23 Heuristic Search
  24. 24 Heuristic Functions and the Search Landscape
  25. 25 Solution Space Search
  26. 26 The Traveling Salesman Problem
  27. 27 Escaping Local Optima
  28. 28 Stochastic Local Search
  29. 29 Genetic Algorithms: Survival of the Fittest
  30. 30 Genetic Algorithms and SAT
  31. 31 Genetic Algorithms for the TSP
  32. 32 Emergent Systems
  33. 33 Ant Colony Optimization
  34. 34 Finding Optimal Paths
  35. 35 Branch & Bound
  36. 36 Algorithm A*
  37. 37 A*: An illustrated example
  38. 38 Is A* Admissible?
  39. 39 Admissibility of A*
  40. 40 Higher, Faster ...
  41. 41 B&B - A* - wA* - Best First
  42. 42 A*: Leaner Admissible Variations
  43. 43 The Monotone Condition
  44. 44 DNA Sequence Alignment
  45. 45 Divide & Conquer Frontier Search.
  46. 46 Smart Memory Graph Search
  47. 47 Variations on A*: The story so far
  48. 48 Breadth First Heuristic Search
  49. 49 Beam Stack Search
  50. 50 Game Theory
  51. 51 Popular Recreational Games
  52. 52 Board Games and Game Trees
  53. 53 The Evaluation Function in Board Games
  54. 54 Algorithm Minimax and Alpha-Beta Pruning
  55. 55 A Cluster of Strategies
  56. 56 SSS*: A Detailed Example
  57. 57 SSS*: A Best First Algorithm
  58. 58 Automated Domain Independent Planning
  59. 59 The Blocks World Domain
  60. 60 State Space Planning: Forward and Backward
  61. 61 Goal Stack Planning (GSP)
  62. 62 GSP: A Detailed Example
  63. 63 Plan Space Planning (PSP)
  64. 64 PSP: A Tiny Example
  65. 65 Multi-Armed Robots
  66. 66 Means-Ends Analysis
  67. 67 The Planning Graph
  68. 68 Algorithm Graphplan
  69. 69 Problem Decomposition.
  70. 70 Algorithm AO*
  71. 71 AO*: An Illustration
  72. 72 Rete Algorithm: Conflict Resolution
  73. 73 Rete Algorithm: Optimizing the Match
  74. 74 The Rete Net
  75. 75 Business Rule Management Systems
  76. 76 Conflict Resolution
  77. 77 The OPS5 Language
  78. 78 The Inference Engine
  79. 79 Rule Based Expert Systems
  80. 80 Reasoning in Logic
  81. 81 Rules of Inference
  82. 82 Forward Reasoning
  83. 83 First Order Logic
  84. 84 Implicit Quantifier Notation
  85. 85 Backward Reasoning
  86. 86 Depth First Search on Goal Trees
  87. 87 Incompleteness...
  88. 88 Constraint Satisfaction Problems
  89. 89 Binary Constraint Networks
  90. 90 Interpreting Line Drawings
  91. 91 Model Based Diagnosis
  92. 92 Solving CSPs
  93. 93 Arc Consistency
  94. 94 Propagation = Reasoning
  95. 95 Lookahead Search

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