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Building Adaptable Software
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Classroom Contents
Architectural Simplicity through Events
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- 1 Introduction
- 2 Decisions
- 3 Build the Right Thing, Right
- 4 Human comprehension is King
- 5 Mechanical Sympathy is Queen
- 6 Software is a process of R&D
- 7 Software Development is an extremely challenging Intellectual Pursuit
- 8 Building Adaptable Software
- 9 Commitment
- 10 Principles
- 11 Hexagonal Architecture?
- 12 Adapters
- 13 Perspective? Tool? Approach?
- 14 Implementation of Hexagonal
- 15 Reduce Entanglement
- 16 Reduce Coupling
- 17 Method Name?
- 18 Parameters?
- 19 Immutable Data
- 20 Inter-Domain Duplication
- 21 Summary
- 22 Life Preserver to Organise
- 23 Adaptable Software Wins