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Halo Statistics
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Classroom Contents
Applying the Saga Pattern
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- 1 Introduction
- 2 Stateless Systems
- 3 Consistency
- 4 Twophase commit
- 5 Prepare phase
- 6 Commit phase
- 7 Failure conditions
- 8 spanner
- 9 can we do better
- 10 where Sagas come from
- 11 what is a Saga
- 12 compensating transactions
- 13 successful
- 14 atomicity
- 15 failure management
- 16 single database
- 17 Saga execution coordinator
- 18 Saw log
- 19 Successful Saga Example
- 20 Failed Sagas
- 21 Successful Sagas
- 22 Distributed Systems
- 23 Distributed Saga
- 24 Distributed Log
- 25 Execution Coordinator
- 26 Starting a Saga
- 27 When to Compensate
- 28 Request Messaging Semantics
- 29 Application Semantics
- 30 Distributed Sagas
- 31 Master Chief
- 32 Halo Statistics
- 33 Halo Actors
- 34 Forward Recovery
- 35 Game Drain
- 36 Recovery
- 37 Tradeoffs
- 38 Recap