Completed
- Statue to Human Conversion
Class Central Classrooms beta
YouTube videos curated by Class Central.
Classroom Contents
Animating a Broken Julius Caesar Statue Using 3D Software Tools
Automatically move to the next video in the Classroom when playback concludes
- 1 - Intro
- 2 - Agisoft Metashape Photogrammetry
- 3 - ZBrush Import
- 4 - Filling Holes and Cleanup
- 5 - ZRemesh and UV
- 6 - History Recall Geometry and Polypaint
- 7 - Move and Position the Head
- 8 - Exporting Statue Head as Prop
- 9 - Headshot 2.0 Align Points
- 10 - Headshot 2.0 Refine Mesh
- 11 - Face Tools Export to ZBrush
- 12 - Texture to Polypaint, Eyes & Teeth Position & Color
- 13 - Refining and Projecting Base Head Details
- 14 - Refining Expressions
- 15 - Face Tools back to CC & Materials
- 16 - Facial Animation and Edit Facial
- 17 - Statue to Human Conversion