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Design patterns
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Classroom Contents
Enemy of the State
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- 1 Introduction
- 2 State
- 3 State transitions
- 4 State events
- 5 Design patterns
- 6 Memes
- 7 State as miniature
- 8 State as stage
- 9 Models
- 10 View State
- 11 Application State
- 12 Addressability
- 13 Backbone
- 14 Breaking encapsulation
- 15 State and events
- 16 Routes
- 17 Bloated Router
- 18 Declarative Events
- 19 Module
- 20 Layout Manager
- 21 Router
- 22 Bootstrap
- 23 Entry Point
- 24 Summary
- 25 Ruleset