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Ahead of the Curve - The SpaceChem Postmortem
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- 1 Intro
- 2 Let's talk about SpaceChem
- 3 What inspired SpaceChem?
- 4 What genre of game is SpaceChem?
- 5 What is a design- based puzzle game?
- 6 Answer #1 A DEFINITION
- 7 A design-based puzzle game is a puzzle game where solutions take the form of a design
- 8 Four Aspects OF SOME DESIGN-BASED PUZZLE GAMES
- 9 Crack for Engineers!
- 10 Ownership "Favorite Game"
- 11 BONUS: Making puzzles is easy!
- 12 SpaceChem Community Features
- 13 Histograms
- 14 Custom Puzzles
- 15 APPEAL
- 16 What was the problem?
- 17 SpaceChem is ADDICTIVE!
- 18 DIFFICULTY
- 19 OPEN QUESTION: Is this acceptable?
- 20 TUTORIALS
- 21 THEORY: Players only learn through trial and error while playing the game.
- 22 RAPIDFIRE POST- LAUNCH SECRETS!
- 23 Mac + Linux
- 24 Android
- 25 Revenue
- 26 Support How do you handle support?
- 27 The Future What are you working on now?