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A Quantum Data Structure For Classical Computers
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- 1 Introduction
- 2 State
- 3 Access
- 4 Quantization
- 5 Quantum Jumps
- 6 Continuous Range
- 7 Data Objects
- 8 Digital vs Analog
- 9 Classical Assumptions
- 10 Max Planck
- 11 Compton Scattering
- 12 Mass Is Not Constant
- 13 Discrete
- 14 Indivisible
- 15 Quantum
- 16 Radix
- 17 Base
- 18 Quantum Interference
- 19 Destructive Mutation
- 20 High Complexity
- 21 Eigen States
- 22 Interference
- 23 Reading the volume
- 24 Quantum bits
- 25 Quantum memory requirements
- 26 Quantum supremacy
- 27 Limitations of classical systems
- 28 Quantum computers
- 29 Quantum computing
- 30 Planck
- 31 Schrodinger
- 32 Time
- 33 Quantum Lifecycle Setup
- 34 Contact Swap