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Let It Crash
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Classroom Contents
A Peek Inside Erlang's OTP
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- 1 Introduction
- 2 What is Erlang?
- 3 Erlang's Origins
- 4 Telecom Switch Requirements
- 5 Multi-language VM
- 6 Erlang Process Model
- 7 Process Execution
- 8 Process Preemption
- 9 Erlang Process Architecture
- 10 Let It Crash
- 11 Assignment is pattern matching
- 12 OTP Augments Erlang
- 13 Design Principles behaviors: frameworks for common problems
- 14 Other OTP Tools & Apps
- 15 Standard Behaviors
- 16 Purpose of Behaviors
- 17 Key/Value Server Process
- 18 Process State
- 19 Receive-Evaluate Loop
- 20 General Server Process
- 21 Client Code for Stop
- 22 Server Code for Stop
- 23 Key/Value Server API
- 24 Client: Store
- 25 Server: Store
- 26 Generic Parts
- 27 Behavior Design
- 28 Callbacks
- 29 Starting a KV Server
- 30 Implement store callback
- 31 Implement find callback
- 32 application Behavior
- 33 Application Startup
- 34 Application Example
- 35 Supervisor Features
- 36 Process Problems Solved
- 37 Benefits of Behaviors