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Emissive Materials
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Classroom Contents
3ds Max - Materials and Render Settings Crash Course + Scene Files
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- 1 Intro
- 2 Unit Setup
- 3 Scene Setup
- 4 Material Editor
- 5 Slate Material Editor
- 6 Shader Swatches
- 7 Basic Render Settings
- 8 Render Engines
- 9 GPU vs CPU
- 10 Brute Force Method
- 11 Scene to Storm
- 12 Environment
- 13 HDRI Map
- 14 Background Image
- 15 Applying Materials
- 16 Secondary Light
- 17 Swatches
- 18 Quick Tip
- 19 Refraction
- 20 Glass
- 21 Glass Settings
- 22 Chrome Settings
- 23 Gold Mirror
- 24 Emissive Materials
- 25 Direct Illumination
- 26 Volumetric Material
- 27 Depth
- 28 Particle Systems
- 29 Texture Maps
- 30 Bump Maps
- 31 Filters
- 32 Bump Map
- 33 Color Adjustment
- 34 Texture and Displacement
- 35 Displacement Map
- 36 Displacement
- 37 Displacement Modifier
- 38 UVW Map Modifier
- 39 UVW Map Modifier Stack
- 40 Scale
- 41 Overview
- 42 Summary
- 43 Outro