Completed
- Setting up the Scene
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Classroom Contents
3D Stained Glass in TouchDesigner - Creating Dynamic Lighting and Textures
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- 1 - Creating a Dynamic 3D Render Using a 2D Image in TouchDesigner
- 2 - Creating Normal Maps
- 3 - Creating Height Maps
- 4 - Creating a Stained Glass Shape
- 5 - Setting up the Scene
- 6 - Adding Height Maps to the scene
- 7 - Working with Environment Maps and PBR
- 8 - Adding 3D Effects; Experimenting with Color and Texture in Animation
- 9 - More TouchDesigner and Immersive Content