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Classroom Contents
3D Game Programming - Launching the Game
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- 1 Intro
- 2 Installing Java
- 3 Environment Variables
- 4 Launcher
- 5 Essential Code
- 6 New Class
- 7 Load Image
- 8 Throws Declaration
- 9 Raid
- 10 Illegal State
- 11 The Deal
- 12 You Need Something Else
- 13 Problem of Instances
- 14 Instances
- 15 Stop Instance
- 16 Render Billion Polygons
- 17 Fix Errors
- 18 Static Launcher
- 19 Static Method
- 20 Refactoring The Launcher
- 21 Stop Menu
- 22 Menu Running
- 23 Starting The Game
- 24 Tick Method
- 25 Update Method
- 26 Options
- 27 JFrame
- 28 Testing Resolution
- 29 Outro