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No Source, No Problem! High Speed Binary Fuzzing
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- 1 Introduction
- 2 What we discovered
- 3 Effective fuzzing 101
- 4 Using existing mechanisms
- 5 Source code for everything
- 6 Why static rewriting is challenging
- 7 Instrumenting binaries in the kernel
- 8 Static binary instrumentation
- 9 Position independent code
- 10 Symbolization
- 11 Jump Not Zero
- 12 Material
- 13 Coverage guided fuzzing
- 14 Address sanitizer
- 15 Aysen in the kernel
- 16 Crash handling
- 17 TSM
- 18 Other approaches
- 19 Approach Li
- 20 Coverage
- 21 Implementation in the kernel
- 22 Userspace
- 23 Userspace results
- 24 Kernel results
- 25 Kernel demo
- 26 Kernel issues
- 27 Wrap up
- 28 Questions
- 29 Why compile
- 30 Stack canaries