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Sculpt Environment
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Classroom Contents
Using T-Splines to Convert a Mesh to a Solid
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- 1 Introduction
- 2 Overview
- 3 Sculpt Environment
- 4 Center Axis
- 5 Adjusting the Shape
- 6 Adjusting the Region
- 7 Using the Pull Command
- 8 Selecting Individual Points
- 9 Attracting All Points
- 10 TSpline
- 11 Detail
- 12 BRep
- 13 Shrinkwrap
- 14 Medical Example
- 15 Creating a Shape
- 16 Deleting Geometry
- 17 Correcting the Shape
- 18 Adding Regions
- 19 Viewing TSplines
- 20 Troubleshooting TSplines
- 21 Tri Mesh vs Quad Mesh
- 22 Exporting to Quads
- 23 Converting to 80 Spline
- 24 Turning History Back On
- 25 Boolean Commands
- 26 Offset Surface
- 27 Trim Surface