Artificial Intelligence

Artificial Intelligence

Prof. Patrick Henry Winston via MIT OpenCourseWare Direct link

2. Reasoning: Goal Trees and Problem Solving

2 of 30

2 of 30

2. Reasoning: Goal Trees and Problem Solving

Class Central Classrooms beta

YouTube videos curated by Class Central.

Classroom Contents

Artificial Intelligence

Automatically move to the next video in the Classroom when playback concludes

  1. 1 1. Introduction and Scope
  2. 2 2. Reasoning: Goal Trees and Problem Solving
  3. 3 3. Reasoning: Goal Trees and Rule-Based Expert Systems
  4. 4 4. Search: Depth-First, Hill Climbing, Beam
  5. 5 5. Search: Optimal, Branch and Bound, A*
  6. 6 6. Search: Games, Minimax, and Alpha-Beta
  7. 7 7. Constraints: Interpreting Line Drawings
  8. 8 8. Constraints: Search, Domain Reduction
  9. 9 9. Constraints: Visual Object Recognition
  10. 10 10. Introduction to Learning, Nearest Neighbors
  11. 11 11. Learning: Identification Trees, Disorder
  12. 12 12a: Neural Nets
  13. 13 12b: Deep Neural Nets
  14. 14 13. Learning: Genetic Algorithms
  15. 15 14. Learning: Sparse Spaces, Phonology
  16. 16 15. Learning: Near Misses, Felicity Conditions
  17. 17 16. Learning: Support Vector Machines
  18. 18 17. Learning: Boosting
  19. 19 18. Representations: Classes, Trajectories, Transitions
  20. 20 19. Architectures: GPS, SOAR, Subsumption, Society of Mind
  21. 21 21. Probabilistic Inference I
  22. 22 22. Probabilistic Inference II
  23. 23 23. Model Merging, Cross-Modal Coupling, Course Summary
  24. 24 Mega-R1. Rule-Based Systems
  25. 25 Mega-R2. Basic Search, Optimal Search
  26. 26 Mega-R3. Games, Minimax, Alpha-Beta
  27. 27 Mega-R4. Neural Nets
  28. 28 Mega-R5. Support Vector Machines
  29. 29 Mega-R6. Boosting
  30. 30 Mega-R7. Near Misses, Arch Learning

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.