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) Introduction
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Pong (with Lua) - CS50's Intro to Game Development
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- 1 ) Introduction
- 2 ) Lecture Topics
- 3 ) What is Lua?
- 4 ) LÖVE2D
- 5 ) Game Loops
- 6 ) 2D Coordinate System
- 7 ) Lecture Scope
- 8 ) The Day-0 Update
- 9 ) The Low-Res Update
- 10 ) Texture Filtering
- 11 ) The Rectangle Update
- 12 ) The Paddle Update
- 13 ) The Ball Update
- 14 ) The Class Update
- 15 ) The FPS Update
- 16 ) The Collision Update
- 17 ) AABB Collision Detection
- 18 ) The Score Update
- 19 ) State Machine
- 20 ) The Victory Update
- 21 ) The Audio Update
- 22 ) bfxr
- 23 ) The Resize Update