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Lifetime Elision
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Classroom Contents
Learn Rust Programming - Complete Course
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- 1 Introduction & Learning Resources
- 2 Variables
- 3 Numbers & Binary System
- 4 Chars, Bools & Unit Types
- 5 Statements & Expressions
- 6 Functions
- 7 Ownership
- 8 Borrowing
- 9 String vs. &str
- 10 Slices
- 11 Tuples
- 12 Structs
- 13 Enums
- 14 The "Option" Enum
- 15 Flow Control
- 16 Pattern Match
- 17 Methods & Associated Functions
- 18 Generics
- 19 Traits
- 20 Trait Objects
- 21 Associated Types
- 22 String
- 23 Vectors
- 24 HashMaps
- 25 Type Coercion
- 26 From & Into
- 27 panic!
- 28 Result
- 29 Cargo, Crates & Modules
- 30 Debug & Display
- 31 Lifetimes
- 32 Lifetime Elision
- 33 Closures
- 34 Iterators
- 35 Because of the `move` keyword the closure actually takes ownership of the `movable` variable, not an immutable reference. The reason we can call the closure twice is because the `movable` variable I…