Completed
) Handling Keyboard Input
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Classroom Contents
Intro to Game Development with JavaScript - Full Tutorial
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- 1 ) Introduction
- 2 ) Project Setup and Canvas
- 3 ) Drawing on the Canvas
- 4 ) Clearing the Canvas
- 5 ) Creating the Player's Paddle
- 6 ) The Game Loop
- 7 ) Handling Keyboard Input
- 8 ) Moving the Paddle
- 9 ) Stopping the Paddle
- 10 ) Drawing the Ball Image
- 11 ) Moving the Ball
- 12 ) Refactoring to the Game Class
- 13 ) Collision Detection between the Ball and Paddle
- 14 ) Loading Bricks
- 15 ) Building Levels
- 16 ) Collision Detection with Bricks
- 17 ) Pause Screen
- 18 ) A Simple Start Menu
- 19 ) Game Over
- 20 ) Completing Levels