Completed
⌨️ Implementing drone enemy
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Classroom Contents
GameDev with JavaScript and Kaboom.js - Metroidvania Game Tutorial
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- 1 ⌨️ Intro
- 2 ⌨️ Setup
- 3 ⌨️ Initializing Kaboom
- 4 ⌨️ Loading assets
- 5 ⌨️ Defining scenes
- 6 ⌨️ Understanding Game Objects in Kaboom
- 7 ⌨️ Implementing logic to load and display the map
- 8 ⌨️ Implementing logic to place colliders over the map
- 9 ⌨️ Implementing player logic
- 10 ⌨️ Implementing global state management
- 11 ⌨️ Continuing player logic implementation
- 12 ⌨️ Setting up our camera system
- 13 ⌨️ Implementing drone enemy
- 14 ⌨️ Implementing boss barrier
- 15 ⌨️ Implementing boss battle
- 16 ⌨️ Implementing health catrdiges + health bar
- 17 ⌨️ Making sure the player respawns when falling out of bounds
- 18 ⌨️ Implementing logic to link room1 and room2
- 19 ⌨️ Finishing touches
- 20 ⌨️ General guidance on how to deploy the project🎉 Thanks to our Champion and Sponsor supporters: