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Breakout (Lua Tutorial) - CS50's Intro to Game Development
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- 1 ) Introduction
- 2 ) Breakout Demo
- 3 ) Lecture Goal
- 4 ) Breakout State Flow
- 5 ) The Day-0 Update
- 6 ) Project Organization
- 7 ) The Quad Update
- 8 ) Sprite Sheets and Quads
- 9 ) The Brick Update
- 10 ) The Bounce Update
- 11 ) LevelMaker
- 12 ) The Collision Update
- 13 ) Paddle Collision
- 14 ) Brick Collision
- 15 ) The Hearts Update
- 16 ) The Pretty Colors Update
- 17 ) The Tier Update
- 18 ) The Particle Update
- 19 ) The Progression Update
- 20 ) The High Scores Update
- 21 ) The Entry Update
- 22 ) The Paddle Select Update
- 23 ) Next Time