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) 4.1 Marker Based Augmented Reality in Depth
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Classroom Contents
Augmented Reality for Everyone - Full Course
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- 1 ) Course Introduction
- 2 ) 1.0 Introduction to XR
- 3 ) 2.0 Installing Unity
- 4 ) 2.1 Unity Tutorial
- 5 ) 3.1 Intro to C#
- 6 ) 3.2 Comments, Variables, Data Types _ Type Casting
- 7 ) 3.3 Operators
- 8 ) 3.4 Conditionals
- 9 ) 3.5 Loops
- 10 ) 3.6 Arrays
- 11 ) 3.7 Functions
- 12 ) 3.8 Classes and Objects
- 13 ) 4.1 Marker Based Augmented Reality in Depth
- 14 ) 4.2 Setting up Vuforia and developing our first Vuforia App
- 15 ) 4.3 Free Resources
- 16 ) 4.4 Multiple Target Tracking
- 17 ) 4.5 Virtual Buttons
- 18 ) 4.6 AR Video Playback
- 19 ) 5.1 Project 1 AR Car Customizer
- 20 ) 5.2 Project 2 AR Business Card
- 21 ) 5.3 Project 3 AR Encyclopedia
- 22 ) 6.1 Introduction to Spark AR
- 23 ) 6.2 Face Tracker and Face Mesh
- 24 ) 6.3 Head Occluder
- 25 ) Final Project