Angry Birds Coding Tutorial - CS50's Intro to Game Development

Angry Birds Coding Tutorial - CS50's Intro to Game Development

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) Sprites

3 of 20

3 of 20

) Sprites

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Angry Birds Coding Tutorial - CS50's Intro to Game Development

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  1. 1 ) Introduction
  2. 2 ) Lecture Demo
  3. 3 ) Sprites
  4. 4 ) The World
  5. 5 ) Bodies
  6. 6 ) Fixtures
  7. 7 ) Body Types
  8. 8 ) static
  9. 9 ) dynamic
  10. 10 ) ground
  11. 11 ) kinematic
  12. 12 ) ballpit
  13. 13 ) Mouse Input
  14. 14 ) StartState
  15. 15 ) Alien
  16. 16 ) Obstacle
  17. 17 ) Collision Callbacks
  18. 18 ) Level
  19. 19 ) AlienLaunchMarker
  20. 20 ) In Conclusion

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