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One Punch Man - 3D Modelling for Printing - Blender
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- 1 start
- 2 - Base Mesh
- 3 - Remesh
- 4 - Basic shape sculpt
- 5 - Making the boots - box modelling
- 6 - Detailed sculpt
- 7 - Modelling hands
- 8 - sculpting clothing - glove top
- 9 - Face
- 10 - Belt - mask extract
- 11 - Belt Buckle
- 12 - Multiresolution modifier and keeping detail
- 13 - Posing
- 14 - fine detail
- 15 - joining the mesh for 3d printing
- 16 - Sponsors message
- 17 - The Cape - general clothing tips
- 18 - tips for thickness of models
- 19 - The Base
- 20 - Vertex painting
- 21 - Prepare for export
- 22 - Slicer Programme - Ultimaker Cura - print settings
- 23 - 3D Printer
- 24 - end results needs a bit of sanding