Cleaning Up Scan Data in ZBrush - Brushes, Booleans, ZRemesher, History Project

Cleaning Up Scan Data in ZBrush - Brushes, Booleans, ZRemesher, History Project

Michael Pavlovich via YouTube Direct link

- Intro

1 of 19

1 of 19

- Intro

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Cleaning Up Scan Data in ZBrush - Brushes, Booleans, ZRemesher, History Project

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  1. 1 - Intro
  2. 2 - Booleans for Buttons
  3. 3 - Smoothing and Polishing main volumes
  4. 4 - Mirror and History Recall Brush Cleanup
  5. 5 - HPolish vs Trim Dynamic
  6. 6 - Boolean with DSDiv
  7. 7 - ZRemesh the Controller Body
  8. 8 - Refining Buttons, Delete Edges
  9. 9 - Thumbstick Model
  10. 10 - Directional Pad Model
  11. 11 - Panel Line Brushes
  12. 12 - Salacious B. Crumb to Character Creator
  13. 13 - AccuRig Guides and Skeleton Generation
  14. 14 - Binding Skin with Accessories
  15. 15 - Check Animation
  16. 16 - Applying Content Animation
  17. 17 - Edit Pose with IK and FK
  18. 18 - Pose to ZBrush and Pose Tools Plugin
  19. 19 - Straight Lines in ZBrush

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