X-Treme Baseball Head Part 2 - Spit, UVs, Eyeballs, Baking, & Substance Painter

X-Treme Baseball Head Part 2 - Spit, UVs, Eyeballs, Baking, & Substance Painter

Michael Pavlovich via YouTube Direct link

- Intro

1 of 25

1 of 25

- Intro

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Classroom Contents

X-Treme Baseball Head Part 2 - Spit, UVs, Eyeballs, Baking, & Substance Painter

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  1. 1 - Intro
  2. 2 - Wooden Planks and Randomization
  3. 3 - Woven Bas Relief
  4. 4 - Spit Blob and String Creation
  5. 5 - UV Master Head
  6. 6 - Dynamic Smash Head Wrinkles
  7. 7 - 3D Print Fur Sculpting
  8. 8 - ZModeler Split Edge and Topology Brushes
  9. 9 - Knife Curve and Bevel Arc Brush
  10. 10 - Superman Logo Geo on Chest
  11. 11 - Substance Painter Baking
  12. 12 - Eyeball Teeth and Tongue Fill Layers
  13. 13 - Triplanar Wood for Baseball Bat
  14. 14 - Marvelous Designer Fitting Suit
  15. 15 - Marvelous Designer Auto Fitting
  16. 16 - Multiple ZBrush Materials on One Subtool
  17. 17 - Baseball Stitches Rope Texture
  18. 18 - Dirt Generator
  19. 19 - Substance Painter Fill UV Chunk
  20. 20 - Baseball Leather Grain
  21. 21 - Depth Mask Functionality
  22. 22 - Dynamesh Group by Normals and ZRemesh
  23. 23 - Boolean ZRemesh
  24. 24 - Fusion 360 CAD ZRemesh
  25. 25 - Hex Muscle

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