Overview
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Explore the state-of-the-art techniques for debugging and tuning graphics applications in this insightful 27-minute conference talk from the Linux Plumbers Conference. Delve into the evolution of open platforms for demanding graphics applications and the challenges developers face in the absence of dedicated OpenGL debugging and profiling tools. Learn about current best practices employed by developers for troubleshooting and optimizing graphics applications. Discover future developments aimed at empowering developers with improved tools and techniques. Gain valuable insights into debugging tools, performance tuning strategies, common performance issues, developer workflows, interfaces, vendor-specific information, and driver performance optimization.
Syllabus
Intro
Overview
Debugging Tools
Performance Tuning Tools
Performance Tuning Problems
What Developers Do
Interfaces
Vendorspecific information
Driver performance
Taught by
Linux Plumbers Conference