Overview
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Explore the capabilities of FrameRetrace, an open-source graphics performance analysis tool for OpenGL on Linux platforms, in this 48-minute conference talk by Mark Janes from Intel. Learn about the tool's current state and its advantages for OpenGL application and driver developers. Watch a live demonstration fixing a performance issue in the mesa driver using FrameRetrace. Discover how the tool enables real-time experiments with shader editing, GL state settings, and uniform value changes, allowing immediate visualization of impacts on performance and rendering. Understand FrameRetrace's compatibility with most OpenGL applications due to its ApiTrace foundation, and its ability to conduct parallel analysis across Windows and Linux platforms. Gain insights into Mark Janes' background in graphics performance analysis tools and his contributions to Intel's Mesa team and Graphics FrameAnalyzer for DX.
Syllabus
Intro
Marks background
GPU Analysis Tools
Problems with GPU Analysis Tools
FrameRetrace
Demo
Benchmarks
Render Target
Motion Blur
Compile
Unreal Demo
Windows Support
AMD Performance Monitor Support
Conclusion
Taught by
Linux Foundation