Overview
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Explore the expanding applications of game engines beyond traditional gaming in this 1 hour 34 minute talk by Dr. Kris Alexander, known as "The Video Game Professor." Delve into the diverse opportunities emerging in industries such as architecture and film, and learn how developers can leverage this trend using Unreal Engine as a starting point. Discover the potential for game development skills to translate into other fields, including virtual production, building fabrication, photography, and user interface design. Gain insights into the exportable nature of game development skills and how they can be applied to non-gaming projects. Examine the growing demand for talent in various industries adopting real-time technologies and understand how Unreal Engine can serve as a versatile tool for both game and non-game applications.
Syllabus
Intro
Education Week
Welcome
Technical Error
Agenda
Professor of Video Games
Queena Freeman
Exportable Skills
Film Virtual Production
Fabrication Building
Photography
Fonts User Interface
Fortnite
Can Unreal be used to not make games
Summary
Taught by
Unreal Engine