Solving an Invisible Problem - Designing for Color-Blindness in Games

Solving an Invisible Problem - Designing for Color-Blindness in Games

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Solving an invisible problem- Designing for Colour-blindness

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1 of 22

Solving an invisible problem- Designing for Colour-blindness

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Solving an Invisible Problem - Designing for Color-Blindness in Games

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  1. 1 Solving an invisible problem- Designing for Colour-blindness
  2. 2 Introduction
  3. 3 Types of colour-blindness
  4. 4 What causes colour-blindness?
  5. 5 Colour-blindness around the world
  6. 6 Impact on life
  7. 7 Mythbusting
  8. 8 Developing Halo Wars 2 with colour-blindness
  9. 9 Blitz Card UI
  10. 10 Complex palette
  11. 11 Don't Just Use Colour for Information
  12. 12 Palette Design
  13. 13 Identify your colour features
  14. 14 Use presets to manage your colours
  15. 15 Use colour-blindness simulator tools
  16. 16 Left 4 Dead 2 - Player Auras
  17. 17 Total War: Warhammer 11 - Teams/Status
  18. 18 Colour Selection Controls
  19. 19 Character Customisation
  20. 20 Accessible Accessibility - Fortnite
  21. 21 Accessibility beyond colour-blindness
  22. 22 Key steps for supporting colour-blindness

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