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Introduction
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Classroom Contents
Launching Your First Game - Inside Unreal
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- 1 Intro
- 2 News
- 3 Introduction
- 4 Alex Stevens
- 5 Martina
- 6 Samuel
- 7 Success
- 8 What is your passion
- 9 Making a good screenshot
- 10 Do you have the eye
- 11 How many people do you need
- 12 How much energy do you need
- 13 Identifying on your team
- 14 Partnerships
- 15 Being at home
- 16 Working together
- 17 Being a team
- 18 The business
- 19 Indie darlings
- 20 Rare people
- 21 Budget
- 22 Originality
- 23 Dont take it personally
- 24 Its easy now
- 25 The Roblox Kids
- 26 Preparing for Launch
- 27 Identifying Opportunities
- 28 Story Time
- 29 Release Date
- 30 Press Kit
- 31 The Basics