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Learn to create 3D models and levels using SceneKit and SceneKit Editor within Xcode, with Brian Advent's under 1-hour material. Explore materials, lighting, and more.
Learn to transform UI design into a real iOS app with Brian Advent's tutorial. This less than 1-hour material is the final part of a 5-part series on creating a to-do app.
Learn to add a wireless sharing feature to a to-do app using the multipeer connectivity framework with Brian Advent in under an hour.
Learn to create a simple UI and understand custom Delegates and UITableViewCells with Brian Advent in under an hour. Part 2 of a 5-part series on building a to-do app.
Learn to build a data model for a to-do app using JSON and Codable datatypes for local storage with Brian Advent. Less than 1-hour workload.
Learn ARKit to detect plane surfaces and place objects on them with Brian Advent's material, which takes less than an hour. Also, understand how 3D objects are affected by light estimation.
Learn handwriting recognition on iOS using Core ML and Swift in just 23 minutes with Brian Advent. Utilize MNIST model for touch input.
Learn to create interactive UIKit animations using UIViewPropertyAnimator with Brian Advent in less than an hour.
Learn to use iOS 11's Drag and Drop feature on iPhone with text and a TableView in less than an hour with Brian Advent.
Learn to create a weather app using Swift with Brian Advent. Understand UI population with web data, TableViewController usage, and JSON data processing in under an hour.
Learn to retrieve and handle JSON data from the web with Brian Advent's iOS Swift tutorial. Understand JSON, Xcode setup, and weather model in under an hour.
Learn to create a simple 3D game using Scene Kit with Brian Advent's tutorial. Understand the basics of Scene Kit in less than an hour.
Learn to use IBM's Watson Developer Cloud iOS SDK for automatic image classification in less than an hour with Brian Advent.
Learn to enhance a space game with a menu, lives, and game over scene using SpriteKit in less than an hour with Brian Advent.
Learn to create a SpriteKit Space Game with Brian Advent. Use particle emitters, iPhones accelerometer, and manage multiple SpriteKit scenes in under 1 hour.
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